Arnaud Schoentgen
Arnaud Schoentgen
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Fast Orientable Aperiodic Ocean Synthesis using Tiling and Blending
We introduce a new ocean paving method based on tiling and blending, a procedural generation algorithm popular for real-time texture synthesis. This method also enables us to author the direction of the waves using a flow map. We show that this method is especially fast and can create a fully aperiodic ocean with minimal downsides.
Nicolas Lutz
,
Arnaud Schoentgen
,
Guillaume Gilet
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Compact Poisson Filters for Fast Fluid Simulation
Poisson equations appear in many graphics settings including, but not limited to, physics-based fluid simulation. We propose a new Poisson filter-based solver that balances between the strengths of spectral and iterative methods. We derive universal Poisson kernels for forward and inverse Poisson problems, leveraging careful adaptive filter truncation to localize their extent, all while maintaining stability and accuracy.
Amir Hossein Rabbani
,
Jean-Philippe Guertin
,
Damien Rioux-Lavoie
,
Arnaud Schoentgen
,
Kaitai Tong
,
Alexandre Sirois-Vigneux
,
Derek Nowrouzezahrai
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